Articles on: MFL Players

What are player Attributes?

What are player Attributes?


There are six core attributes in MFL. Players are assigned a rating, ranging from 0 to 99, that indicates their level of skill for each of these attributes at any given point in time.


The 6 core attributes & the OVERALL rating


Attribute

Description

OVERALL (OVR)

Weighted average of a player's attributes, depending on position.

PACE (PAC)

Indicates how fast a player can move on the pitch.

SHOOTING (SHO)

Reflects a player's ability to shoot the ball, and convert shots into goals.

PASSING (PAS)

Illustrates a player's passing and crossing accuracy.

DRIBBLING (DRI)

Represents a player's ball-control skills, and ability to evade tackles or get past opponents.

DEFENSE (DEF)

Denotes a player's overall defensive prowess and ability to win the ball back or block shots.

PHYSICAL (PHY)

Indicates a player's endurance, ability to pressure opponents and win duels.


Later iterations of the game may include sub-attributes that reflect a player's level of competency in more specific areas of the game. In future versions, a player's Pace rating could, for example, be calculated by averaging his Speed and Acceleration sub-attributes.


OVERALL (OVR) Calculations


OVR is a formulaic average of the 6 attribute ratings. As such, it serves more as a general indicator of the player's ability, rather than a definitive measure of their in-game performance.


Depending on the player's position on the pitch, the attributes are given varying degrees of importance when calculating the OVERALL rating. For instance, a Striker's SHOOTING rating weighs more toward his OVERALL rating than his DEFENSE rating.


How OVR is calculated per position



Compare different players' skills!


Updated on: 19/03/2024

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