What are player Attributes?
What are player Attributes?
There are six core attributes in MFL. Players are assigned a rating, ranging from 0 to 99, that indicates their level of skill for each of these attributes at any given point in time.
The 6 core attributes & the OVERALL rating
Attribute | Description |
---|---|
OVERALL (OVR) | Weighted average of a player's attributes, depending on position. |
PACE (PAC) | Indicates how fast a player can move on the pitch. |
SHOOTING (SHO) | Reflects a player's ability to shoot the ball, and convert shots into goals. |
PASSING (PAS) | Illustrates a player's passing and crossing accuracy. |
DRIBBLING (DRI) | Represents a player's ball-control skills, and ability to evade tackles or get past opponents. |
DEFENSE (DEF) | Denotes a player's overall defensive prowess and ability to win the ball back or block shots. |
PHYSICAL (PHY) | Indicates a player's endurance, ability to pressure opponents and win duels. |
Later iterations of the game may include sub-attributes that reflect a player's level of competency in more specific areas of the game. In future versions, a player's Pace rating could, for example, be calculated by averaging his Speed and Acceleration sub-attributes.
OVERALL (OVR) Calculations
OVR is a formulaic average of the 6 attribute ratings. As such, it serves more as a general indicator of the player's ability, rather than a definitive measure of their in-game performance.
Depending on the player's position on the pitch, the attributes are given varying degrees of importance when calculating the OVERALL rating. For instance, a Striker's SHOOTING rating weighs more toward his OVERALL rating than his DEFENSE rating.
Updated on: 19/03/2024
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